Battle stats explained

A quick, plain-language guide to the numbers and labels you see on minted cards.

How battle stats work

Each minted copy carries a small set of battle stats. They describe how that copy tends to behave in automated battles—how hard it hits, how well it holds up, and how much presence it brings to a fight.

Stats are rolled when the card is minted (or backfilled) and stay with that exact copy. They are one ingredient Lore Cards uses alongside moves, vibes, and match rules to resolve battles.

Battle identity

Battle identity is the card’s overall battle personality: the vibe (for example Storm, Bloom, or Void) plus the two traits that flavor how its moves feel in a match.

Identity does not replace your numeric stats—it works with Impact, Stability, and Presence to color outcomes and move text.

Impact

Impact is offensive pressure: how strongly this copy can push damage and decisive moments when its moves land well.

Higher Impact usually means the card can swing a fight quickly when it finds an opening.

Stability

Stability is resilience: how well this copy absorbs pressure, shrugs off bad moments, and stays relevant as a battle goes longer.

Higher Stability often means steadier performance when trades go back and forth.

Presence

Presence is battlefield weight: how much this copy commands attention, steals tempo, and shapes the flow of a match beyond raw damage.

Higher Presence can mean stronger control moments, intimidation, or swing turns that do not always show up as a single big number.

Moves (A & B)

Most newly minted copies roll **two** moves. Each time this copy activates, the battle system makes a lightweight situational choice between Move A and Move B (for example, finishing low-HP targets, using sustain when hurt, or using control in key spots).

Moves can add pressure, bleeds (damage over time), small heals, shields, weaken, or occasional stuns — all tuned so commons stay readable and legendaries stay flashy but capped. Older copies may still show only one move until stats are regenerated.